allforthecat (thecat): https://github.com/romenr/allforthecat-battlecode2017
@kahkeng that sounds interesting. Will have a look how you managed to keep that in reasonable bytrcode. We only managed to tangent trees in stride radius.
MIT Rejects Society (https://www.battlecode.org/contestants/teams/1049)
We were ranked 11th and made it as finalists.
Thanks for all these submissions, didn't expect to collect a majority of the finalist bots here so quickly
Such github monoculture though
Chicken - https://github.com/kruse4000/SharingIsCaring
For those looking for an example of good java look away. Majority was hard coded in the last 3 days. However we did manage to create an adaptation of slug movement to navigate through two wide gaps and most obstacles without needing to go around.
Here is the Null Space Labs entry. I hope to keep improving it in coming weeks.
Monte Carlo Bullet Tree Search (combinedstrategies)! https://github.com/djkeyes/battlecode2017
dy/dx (initialplayer): https://github.com/okay19/battlecode-2017
Air Force Zero: https://github.com/DWiz24/airforcezeroThis is after a one line edit which fixed a bug in soldier pathing.
E Doc Tablet (Scarif_stable): https://github.com/devYaoYH/battlecode2017_edoctabletWe managed top 8 in seeding but got kicked out of finals Till next year! hopefully this would help future contestants!
Many interesting titrations (tank): https://github.com/lschumm/many-interesting-titrations
Test Bot Please Ignore https://github.com/MiloATH/Battlecode2017 (masslumber)
Highest ranked non-meta team.
rubber duck debuggers: https://github.com/BaranCODE/BattlecodeBot-2017
Better late than never.
Remember Number 5 https://github.com/timdine/Battlecode2017